Leveling up the ship unlocks new slots for weapons, gives the ship additional health, and allows the player to equip higher level items that give the DarkStar One more oomph. The player's ship is very customizable, allowing the player to both slot in specific parts and also to level up the ship via the artifacts the player finds. Shooting is only one part of what makes combat so satisfying, though. Generally the larger battles will test you appropriately, imbuing the player with a sense of satisfaction as they single handedly manage to take out a small fleet of enemies.Īs you upgrade your ship it's appearance changes. The dual stick controls on the 360 work great, and the aim assist the game includes (which shows you where you need to shoot in order to lead the target) makes the combat flow well. Thankfully combat, which you'll spend the vast majority of your mission time being in, is actually pretty fun. The result is a feeling of grinding, where you're doing a bunch of quests not because you really want to, but simply because you're trying to make your ship powerful enough to survive subsequent areas where you'll be doing similar activities to what you've already been doing for hours. You pretty much spend the entirety of the game shooting down other ships, transporting some goods from one area to another, or simply flying to far off places in order to meet up with someone. Whether you're doing story missions or simply grinding side missions for cash to upgrade your ship, the entirety of DarkStar One boils down to very few activities. The uninspired story isn't all that problematic in DarkStar One – all games essentially tell the same few stories over and over – but it's the "how you get there" part that brings the game down. Using the DarkStar one in his journeys, Kayron sets out to find the man he believes killed his father, ultimately finding out the truth through a series of missions that culminate in an ending that feels straight out of Star Wars. The DarkStar has the unique ability to incorporate ancient artifacts from space, using them to dramatically modify the functionality and look of the ship. Broken Alliance tells the story of a young pilot named Kayron, who's inherited a very special ship called the DarkStar One from his late father. Space is colorful, sure, but mostly filled with nothing.
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